Recently, skyrim-mod is very excited. I explain how to view the texture and mesh on the Ubuntu/Linux. The textures are .dds file and mesh are .nif file. These files are in a data/ folder and .bsa file(compressed) e.g. Seranaholic mod 1. Install NifScape Download *.rpm file from http://niftools.sourceforge.net/wiki/NifSkope Convert *.rpm to *.deb and install it. see http://www.howtogeek.com/howto/ubuntu/install-an-rpm-package-on-ubuntu-linux/ 2 Extract vanila bsa and mod bsa. There are a lot of bsa tools. Use this tool with wine for example. 3 Run NifScape. 3 Set texture path from Render>Setting... menu. see http://niftools.sourceforge.net/wiki/NifSkope/Setting_the_Texture_Search_Path 4 Load .nif file and convert it to .dae. 5 Import .dae with Blender 3D . The texture-uv will be imported. But, you must set *.dds of texture file manually. (Note:* _n.dds is normal, _m means emit.) e.g. Oblivion's mesh. Blender 2.68a and Ubu
/ ** adapter * /
返信削除SampleAdapter adapter;
/ ** list to be passed to the adapter * /
List users;
/ ** Called Created WHEN the activity is first. * /
@ Override
public void onCreate (Bundle SavedInstanceState) {
Super onCreate (SavedInstanceState).;
setContentView (R.layout.main);
users = makeUsers (); obtain information / / User
adapter = NEW SampleAdapter ( this , users);
setListAdapter (adapter);
}
public void AddClickMethod (View v) {
User = user NEW User ();
user.name = "Taro" ;
User.Mail = "Taroattotaro.Com" ;
User.Phone = "090-1111-2222" ;
adapter.addList (user);
/ / I will inform you that the data has changed for the adapter
adapter.notifyDataSetChanged ();
}
· · · · ·
}